return {
    -- Inventory
    ["inventory"] = "ekwipunek %s / %s",
    ["use"] = "użyj",
    ["give"] = "daj",
    ["remove"] = "usuń",
    ["return"] = "wróć",
    ["give_to"] = "daj dla",
    ["amount"] = "ilość",
    ["giveammo"] = "daj amunicje",
    ["amountammo"] = "ilość amunicji",
    ["noammo"] = "nie posiadasz wystarczającej ilości amunicji!",
    ["gave_item"] = "dałeś/aś %sx %s dla %s",
    ["received_item"] = "otrzymałeś/aś %sx %s od %s",
    ["gave_weapon"] = "dałeś/aś %s dla %s",
    ["gave_weapon_ammo"] = "dałeś/aś ~o~%sx %s do %s dla %s",
    ["gave_weapon_withammo"] = "dałeś/aś %s z ~o~%sx %s dla %s",
    ["gave_weapon_hasalready"] = "%s już posiada %s",
    ["gave_weapon_noweapon"] = "%s nie posiada tej broni",
    ["received_weapon"] = "otrzymałeś/aś %s od %s",
    ["received_weapon_ammo"] = "otrzymałeś/aś ~o~%sx %s do twojego %s od %s",
    ["received_weapon_withammo"] = "otrzymałeś/aś %s z ~o~%sx %s od %s",
    ["received_weapon_hasalready"] = "%s próbował/a przekazać ci %s, lecz już posiadasz jedno",
    ["received_weapon_noweapon"] = "%s próbował/a przekazać ci amunicje do %s, lecz nie posiadasz tej broni",
    ["gave_account_money"] = "dałeś/aś %s$ (%s) dla %s",
    ["received_account_money"] = "otrzymałeś/aś %s$ (%s) od %s",
    ["amount_invalid"] = "nieprawidłowa ilość",
    ["players_nearby"] = "brak graczy w pobliżu",
    ["ex_inv_lim"] = "akcja nie jest możliwa, nie możesz mieć więcej %s",
    ["imp_invalid_quantity"] = "akcja jest niemożliwa, nieprawidłowa ilość",
    ["imp_invalid_amount"] = "akcja jest niemożliwa, nieprawidłowa kwota",
    ["threw_standard"] = "wyrzuciłeś/aś %sx %s",
    ["threw_account"] = "wyrzuciłeś/aś $%s %s",
    ["threw_weapon"] = "wyrzuciłeś/aś %s",
    ["threw_weapon_ammo"] = "wyrzuciłeś/aś %s z ~o~%sx %s",
    ["threw_weapon_already"] = "już posiadasz taką samą broń",
    ["threw_cannot_pickup"] = "nie możesz tego podnieść, gdyż masz pełny ekwipunek!",
    ["threw_pickup_prompt"] = "naciśnij E aby podnieść",

    -- Key mapping
    ["keymap_showinventory"] = "pokaż ekwipunek",

    -- Salary related
    ["received_salary"] = "otrzymałeś/aś wynagrodzenie: %s$",
    ["received_help"] = "otrzymałeś/aś zapomogę: $%s",
    ["company_nomoney"] = "firma, w której pracujesz, jest zbyt biedna, by wypłacić twoją pensję",
    ["received_paycheck"] = "otrzymano wypłate",
    ["bank"] = "bank",
    ["account_bank"] = "bank",
    ["account_black_money"] = "brudne pieniądze",
    ["account_money"] = "pieniądze",
    ["act_imp"] = "działanie niemożliwe",
    ["in_vehicle"] = "nie możesz przekazywać przedmiotów w pojeździe",
    ["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",

    -- Commands
    ["command_car"] = "przywołaj pojazd",
    ["command_car_car"] = "nazwa lub hash przywołanego pojazdu",
    ["command_cardel"] = "usuń pojazd w pobliżu",
    ["command_cardel_radius"] = "opcjonalnie usuń każdy pojazd w obszarze",
    ["command_repair"] = "Repair your vehicle",
    ["command_repair_success"] = "Successfully repaired vehicle",
    ["command_repair_success_target"] = "An admin repaired your vehicle",
    ["command_clear"] = "wyczyść czat",
    ["command_clearall"] = "wyczyść czat dla wszystkich graczy",
    ["command_clearinventory"] = "wyczyść ekwipunek gracza",
    ["command_clearloadout"] = "wyczyść wyposarzenie gracza",
    ["command_giveaccountmoney"] = "daj pieniądze na podany typ konta",
    ["command_giveaccountmoney_account"] = "prawidłowy typ konta",
    ["command_giveaccountmoney_amount"] = "ilość do dodania",
    ["command_giveaccountmoney_invalid"] = "nieprawidłowy typ konta",
    ["command_giveitem"] = "daj przedmiot graczowi",
    ["command_giveitem_item"] = "nazwa przedmiotu",
    ["command_giveitem_count"] = "ilość przedimotu",
    ["command_giveweapon"] = "daj broń graczowi",
    ["command_giveweapon_weapon"] = "nazwa broni",
    ["command_giveweapon_ammo"] = "ilość amunicji",
    ["command_giveweapon_hasalready"] = "gracz już posiada tą broń",
    ["command_giveweaponcomponent"] = "daj komponent do broni graczowi",
    ["command_giveweaponcomponent_component"] = "nazwa komponentu",
    ["command_giveweaponcomponent_invalid"] = "nieprawidłowy komponent do broni",
    ["command_giveweaponcomponent_hasalready"] = "gracz już posiada ten komponent do tej broni",
    ["command_giveweaponcomponent_missingweapon"] = "gracz nie posiada tej broni",
    ["command_save"] = "zapisz gracza w bazie danych",
    ["command_saveall"] = "zapisz wszystkich graczy w bazie danych",
    ["command_setaccountmoney"] = "ustaw ilość pieniędzy danego konta dla gracza",
    ["command_setaccountmoney_amount"] = "ilość pieniędzy do ustawienia",
    ["command_setcoords"] = "teleportuj na koordynaty",
    ["command_setcoords_x"] = "x axis",
    ["command_setcoords_y"] = "y axis",
    ["command_setcoords_z"] = "z axis",
    ["command_setjob"] = "ustaw prace dla gracza",
    ["command_setjob_job"] = "nazwa pracy",
    ["command_setjob_grade"] = "stanowisko w pracy",
    ["command_setjob_invalid"] = "praca, stanowisko lub obydwa są nieprawidłowe",
    ["command_setgroup"] = "ustaw grupe gracza",
    ["command_setgroup_group"] = "nazwa grupy",
    ["commanderror_argumentmismatch"] = "nieprawiłowa ilość argumentów (przeszło %s, wymagane %s)",
    ["commanderror_argumentmismatch_number"] = "nieprawidłowy typ argumentu #%s (przeszedł tekst, wymagany numer)",
    ["commanderror_argumentmismatch_string"] = "Invalid Argument #%s data type (passed number, wanted string)",
    ["commanderror_argumentmismatch_positive_number"] = "Nieprawidłowy argument #%s typ danych (przekazano ujemny/zero, oczekiwano liczby dodatniej)",
    ["commanderror_invaliditem"] = "nieprawidłowa nazwa przedmiotu",
    ["commanderror_invalidweapon"] = "nieprawidłowa broń",
    ["commanderror_console"] = "podana komenda nie może zostać uruchomiona przez konsole",
    ["commanderror_invalidcommand"] = "/%s nie jest poprawną komendą!",
    ["commanderror_invalidplayerid"] = "brak dostepnego gracza pasującego do podanego id serwerowego",
    ["commandgeneric_playerid"] = "id gracza",
    ["command_giveammo_noweapon_found"] = "%s does not have that weapon",
    ["command_giveammo_weapon"] = "Weapon name",
    ["command_giveammo_ammo"] = "Ammo Quantity",

    -- Locale settings
    ["locale_digit_grouping_symbol"] = ",",
    ["locale_currency"] = "$%s",

    -- Weapons
    ["weapon_knife"] = "nóż",
    ["weapon_nightstick"] = "pałka",
    ["weapon_hammer"] = "młotek",
    ["weapon_bat"] = "kij",
    ["weapon_golfclub"] = "kij golfowy",
    ["weapon_crowbar"] = "łom",
    ["weapon_pistol"] = "pistolet",
    ["weapon_combatpistol"] = "pistolet bojowy",
    ["weapon_appistol"] = "ap pistol",
    ["weapon_pistol50"] = "pistol .50",
    ["weapon_microsmg"] = "micro smg",
    ["weapon_smg"] = "smg",
    ["weapon_assaultsmg"] = "assault smg",
    ["weapon_assaultrifle"] = "assault rifle",
    ["weapon_carbinerifle"] = "carbine rifle",
    ["weapon_advancedrifle"] = "advanced rifle",
    ["weapon_mg"] = "mg",
    ["weapon_combatmg"] = "combat mg",
    ["weapon_pumpshotgun"] = "pump shotgun",
    ["weapon_sawnoffshotgun"] = "sawed off shotgun",
    ["weapon_assaultshotgun"] = "assault shotgun",
    ["weapon_bullpupshotgun"] = "bullpup shotgun",
    ["weapon_stungun"] = "tazer",
    ["weapon_sniperrifle"] = "karabin snajperski",
    ["weapon_heavysniper"] = "ciężki karabin snajperski",
    ["weapon_grenadelauncher"] = "granatnik",
    ["weapon_rpg"] = "wyrzutnia rakiet",
    ["weapon_minigun"] = "minigun",
    ["weapon_grenade"] = "granat",
    ["weapon_stickybomb"] = "ładunek przylepny",
    ["weapon_smokegrenade"] = "granat dymny",
    ["weapon_bzgas"] = "bz gas",
    ["weapon_molotov"] = "koktajl Mołotowa",
    ["weapon_fireextinguisher"] = "gaśnica",
    ["weapon_petrolcan"] = "kanister",
    ["weapon_ball"] = "piłka",
    ["weapon_snspistol"] = "sns pistolet",
    ["weapon_bottle"] = "butelka",
    ["weapon_gusenberg"] = "gusenberg sweeper",
    ["weapon_specialcarbine"] = "special carbine",
    ["weapon_heavypistol"] = "heavy pistol",
    ["weapon_bullpuprifle"] = "karabin wyborowy",
    ["weapon_dagger"] = "sztylet",
    ["weapon_vintagepistol"] = "vintage pistol",
    ["weapon_firework"] = "fajerwerki",
    ["weapon_musket"] = "muszkiet",
    ["weapon_heavyshotgun"] = "ciężki shotgun",
    ["weapon_marksmanrifle"] = "marksman rifle",
    ["weapon_hominglauncher"] = "program uruchamiający",
    ["weapon_proxmine"] = "mina zbliżeniowa",
    ["weapon_snowball"] = "śnieżka",
    ["weapon_flaregun"] = "flara",
    ["weapon_combatpdw"] = "combat pdw",
    ["weapon_marksmanpistol"] = "marksman pistol",
    ["weapon_knuckle"] = "kastety",
    ["weapon_hatchet"] = "toporek",
    ["weapon_railgun"] = "karabin",
    ["weapon_machete"] = "meczeta",
    ["weapon_machinepistol"] = "pistolet maszynowy",
    ["weapon_switchblade"] = "scyzoryk",
    ["weapon_revolver"] = "ciężki rewolwer",
    ["weapon_dbshotgun"] = "dwururka",
    ["weapon_compactrifle"] = "compact rifle",
    ["weapon_autoshotgun"] = "auto shotgun",
    ["weapon_battleaxe"] = "topór bitewny",
    ["weapon_compactlauncher"] = "compact launcher",
    ["weapon_minismg"] = "mini smg",
    ["weapon_pipebomb"] = "bomba rurowa",
    ["weapon_poolcue"] = "kij bilardowy",
    ["weapon_wrench"] = "klucz do rur",
    ["weapon_flashlight"] = "latarka",
    ["gadget_parachute"] = "spadochron",
    ["weapon_flare"] = "pistolet sygnałowy",
    ["weapon_doubleaction"] = "double-Action Revolver",
    ["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated

    -- Weapon Components
    ["component_clip_default"] = "domyślny tłumik",
    ["component_clip_extended"] = "rozszerzony tłumik",
    ["component_clip_drum"] = "magazynek bębnowy",
    ["component_clip_box"] = "magazynek",
    ["component_flashlight"] = "latarka",
    ["component_scope"] = "luneta",
    ["component_scope_advanced"] = "zaawansowana luneta",
    ["component_suppressor"] = "tłumik",
    ["component_grip"] = "uchwyt",
    ["component_luxary_finish"] = "luksusowe wykończenie broni",

    -- Drug Wars DLC
    ["weapon_candycane"] = "Candy Cane",     -- not translated
    ["weapon_acidpackage"] = "Acid Package", -- not translated
    ["weapon_pistolxm3"] = "WM 29 Pistol",   -- not translated
    ["weapon_railgunxm3"] = "Railgun",       -- not translated

    -- Weapon Ammo
    ["ammo_rounds"] = "nabój/oi",
    ["ammo_shells"] = "pocisk(ów)",
    ["ammo_charge"] = "naładowania",
    ["ammo_petrol"] = "galon(y) paliwa",
    ["ammo_firework"] = "fajerwerka/i",
    ["ammo_rockets"] = "rakieta/y",
    ["ammo_grenadelauncher"] = "granat(y)",
    ["ammo_grenade"] = "granat(y)",
    ["ammo_stickybomb"] = "bomba/y",
    ["ammo_pipebomb"] = "bomba/y",
    ["ammo_smokebomb"] = "bomba/y",
    ["ammo_molotov"] = "kontail(e)",
    ["ammo_proxmine"] = "mina/y",
    ["ammo_bzgas"] = "puszka/ek",
    ["ammo_ball"] = "kula/e",
    ["ammo_snowball"] = "snieżka/i",
    ["ammo_flare"] = "flara/y",
    ["ammo_flaregun"] = "flara/y",

    -- Weapon Tints
    ["tint_default"] = "domyślny skin",
    ["tint_green"] = "zielony skin",
    ["tint_gold"] = "złoty skin",
    ["tint_pink"] = "różowy skin",
    ["tint_army"] = "wojskowy skin",
    ["tint_lspd"] = "niebieski skin",
    ["tint_orange"] = "pomarańczowy skin",
    ["tint_platinum"] = "platynowy skin",
    -- MK2 Weapon Tints
    ["tint_classic_black"] = "klasyczna czerń",
    ["tint_classic_gray"] = "klasyczny szary",
    ["tint_classic_two_tone"] = "klasyczny dwutonowy",
    ["tint_classic_white"] = "klasyczna biel",
    ["tint_classic_beige"] = "klasyczny beż",
    ["tint_classic_green"] = "klasyczna zieleń",
    ["tint_classic_blue"] = "klasyczny niebieski",
    ["tint_classic_earth"] = "klasyczna ziemia",
    ["tint_classic_brown_black"] = "klasyczny brązowo-czarny",
    ["tint_contrast_red"] = "kontrastowy czerwony",
    ["tint_contrast_blue"] = "kontrastowy niebieski",
    ["tint_contrast_yellow"] = "kontrastowy żółty",
    ["tint_contrast_orange"] = "kontrastowy pomarańczowy",
    ["tint_bold_pink"] = "odważny różowy",
    ["tint_bold_purple_yellow"] = "odważny fioletowo-żółty",
    ["tint_bold_orange"] = "odważny pomarańczowy",
    ["tint_bold_green_purple"] = "odważny zielono-fioletowy",
    ["tint_bold_red_feat"] = "odważny czerwony feat",
    ["tint_bold_green_feat"] = "odważny zielony feat",
    ["tint_bold_cyan_feat"] = "odważny cyjan feat",
    ["tint_bold_yellow_feat"] = "odważny żółty feat",
    ["tint_bold_red_white"] = "odważny czerwony biały",
    ["tint_bold_blue_white"] = "odważny niebieski biały",
    ["tint_metallic_gold"] = "złoto metaliczne",
    ["tint_metallic_platinum"] = "platyna metaliczna",
    ["tint_metallic_gray_lilac"] = "szaro-liliowe metaliczne",
    ["tint_metallic_purple_lime"] = "fioletowo-limonkowe metaliczne",
    ["tint_metallic_red"] = "czerwony metaliczny",
    ["tint_metallic_green"] = "zielony metaliczny",
    ["tint_metallic_blue"] = "niebieski metaliczny",
    ["tint_metallic_white_aqua"] = "białe aqua metaliczne",
    ["tint_metallic_red_yellow"] = "czerwono-żółte metaliczne",
}
