return {
    -- Inventory
    ["inventory"] = "Inventaris ( Gewicht %s / %s )",
    ["use"] = "Gebruik",
    ["give"] = "Geef",
    ["remove"] = "Gooi",
    ["return"] = "Terug",
    ["give_to"] = "Geef aan",
    ["amount"] = "Aantal",
    ["giveammo"] = "Geef munitie",
    ["amountammo"] = "Hoeveelheid munitie",
    ["noammo"] = "Niet genoeg munitie!",
    ["gave_item"] = "%sx %s gegeven aan %s",
    ["received_item"] = "%sx %s ontvangen van %s",
    ["gave_weapon"] = "%s gegeven aan %s",
    ["gave_weapon_ammo"] = "~o~%sx %s gegeven voor een %s aan %s",
    ["gave_weapon_withammo"] = "%s gegeven met ~o~%sx %s aan %s",
    ["gave_weapon_hasalready"] = "%s heeft al een %s",
    ["gave_weapon_noweapon"] = "%s heeft dat wapen niet",
    ["received_weapon"] = "%s ontvangen van %s",
    ["received_weapon_ammo"] = "~o~%sx %s ontvangen voor je %s van %s",
    ["received_weapon_withammo"] = "%s ontvangen met ~o~%sx %s van %s",
    ["received_weapon_hasalready"] = "%s heeft geprobeerd je een %s te geven, maar je hebt dat wapen al.",
    ["received_weapon_noweapon"] = "%s heeft geprobeerd je ammo te geven voor een %s, maar je hebt dit wapen niet",
    ["gave_account_money"] = "€%s (%s) gegeven aan %s",
    ["received_account_money"] = "€%s (%s) ontvangen van %s",
    ["amount_invalid"] = "Ongeldige hoeveelheid",
    ["players_nearby"] = "Geen spelers in de buurt",
    ["ex_inv_lim"] = "Kan actie niet uitvoeren, overschrijdt max. gewicht van %s",
    ["imp_invalid_quantity"] = "Kan actie niet uitvoeren, de hoeveelheid is ongeldig",
    ["imp_invalid_amount"] = "Kan actie niet uitvoeren, het aantal is ongeldig",
    ["threw_standard"] = "%sx %s weggegooid",
    ["threw_account"] = "€%s %s weggegooid",
    ["threw_weapon"] = "%s weggegooid",
    ["threw_weapon_ammo"] = "%s met ~o~%sx %s weggegooid",
    ["threw_weapon_already"] = "Je hebt dit wapen al !",
    ["threw_cannot_pickup"] = "Inventaris is vol, je kan dit niet oppakken!",
    ["threw_pickup_prompt"] = "Druk op E om op te pakken",

    -- Key mapping
    ["keymap_showinventory"] = "Laat inventaris zien",

    -- Salary related
    ["received_salary"] = "Je bent betaald: €%s",
    ["received_help"] = "Je hebt je uitkering gekregen: €%s",
    ["company_nomoney"] = "Het bedrijf waar je bij werkt heeft te weinig geld om je uit te betalen.",
    ["received_paycheck"] = "salaris ontvangen",
    ["bank"] = "Maze Bank",
    ["account_bank"] = "Bank",
    ["account_black_money"] = "Zwart geld",
    ["account_money"] = "Contant",

    ["act_imp"] = "Kan actie niet uitvoeren",
    ["in_vehicle"] = "Kan actie niet uitvoeren, de speler zit in een voertuig.",

    -- Commands
    ["command_bring"] = "Breng speler naar jou",
    ["command_car"] = "Spawn een voertuig",
    ["command_car_car"] = "Voertuig model of hash",
    ["command_cardel"] = "Verwijder voertuigen in straal",
    ["command_cardel_radius"] = "Verwijderd alle voertuigen in gewenste straal",
    ["command_clear"] = "Verwijder chat berichten",
    ["command_clearall"] = "Verwijder chat berichten voor alle spelers",
    ["command_clearinventory"] = "Verwijder alle items van een speler zijn inventory",
    ["command_clearloadout"] = "Verwijder alle wapens die een speler heeft",
    ["command_freeze"] = "Freeze een speler",
    ["command_unfreeze"] = "Unfreeze een speler",
    ["command_giveaccountmoney"] = "Geef geld aan een rekening",
    ["command_giveaccountmoney_account"] = "Account om aan toe te voegen",
    ["command_giveaccountmoney_amount"] = "Bedrag om toe te voegen",
    ["command_giveaccountmoney_invalid"] = "Account Naam ongeldig",
    ["command_giveitem"] = "Geef speler een item",
    ["command_giveitem_item"] = "Item naam",
    ["command_giveitem_count"] = "Hoeveelheid",
    ["command_giveweapon"] = "Geef de speler een wapen",
    ["command_giveweapon_weapon"] = "Wapen naam",
    ["command_giveweapon_ammo"] = "Munitie Hoeveelheid",
    ["command_giveweapon_hasalready"] = "Speler heeft dit wapen al",
    ["command_giveweaponcomponent"] = "Geef wapen component aan speler",
    ["command_giveweaponcomponent_component"] = "Component naam",
    ["command_giveweaponcomponent_invalid"] = "Ongeldig wapen component",
    ["command_giveweaponcomponent_hasalready"] = "De speler heeft dit wapen component al",
    ["command_giveweaponcomponent_missingweapon"] = "De speler heeft dit wapen niet",
    ["command_goto"] = "Teleporteer jezelf naar een speler",
    ["command_kill"] = "Vermoord een speler",
    ["command_save"] = "Slaag een speler zijn spelerdata geforceerd op",
    ["command_saveall"] = "Slaag iedereen zijn spelerdata geforceerd op",
    ["command_setaccountmoney"] = "Stel geld in op een account",
    ["command_setaccountmoney_amount"] = "Hoeveelheid",
    ["command_setcoords"] = "Telepeer naar coordinaten",
    ["command_setcoords_x"] = "X waarde",
    ["command_setcoords_y"] = "Y waarde",
    ["command_setcoords_z"] = "Z waarde",
    ["command_setjob"] = "Zet een speler zijn / haar job",
    ["command_setjob_job"] = "Naam",
    ["command_setjob_grade"] = "Job grade",
    ["command_setjob_invalid"] = "De job, grade of beide zijn ongeldig",
    ["command_setgroup"] = "Stel een toestemmingsgroep voor spelers in",
    ["command_setgroup_group"] = "Naam van groep",
    ["commanderror_argumentmismatch"] = "Ongeldig aantal argumenten (geslaagd %s, gezocht %s)",
    ["commanderror_argumentmismatch_number"] = "Ongeldig argument #%s gegevenstype (doorgegeven string, gewenst nummer)",
    ["commanderror_argumentmismatch_string"] = "Invalid Argument #%s data type (doorgegeven string, gewenst nummer)",
    ["commanderror_argumentmismatch_positive_number"] = "Ongeldig Argument #%s gegevenstype (doorgegeven negatief/nul, gewenst positief getal)",
    ["commanderror_invaliditem"] = "Ongeldig item",
    ["commanderror_invalidweapon"] = "Ongeldig wapen",
    ["commanderror_console"] = "Command kan niet worden uitgevoerd vanaf console.",
    ["commanderror_invalidcommand"] = "Ongeldig commando - /%s",
    ["commanderror_invalidplayerid"] = "Opgegeven speler is niet online",
    ["commandgeneric_playerid"] = "Speler server id",
    ["command_giveammo_noweapon_found"] = "%s heeft dat wapen niet",
    ["command_giveammo_weapon"] = "Wapen naam",
    ["command_giveammo_ammo"] = "Munitie Hoeveelheid",
    ["tpm_nowaypoint"] = "Geen navigatie ingesteld.",
    ["tpm_success"] = "Successvol geteleporteerd",

    ["noclip_message"] = "Noclip is %s",
    ["enabled"] = "~g~aangezet~s~",
    ["disabled"] = "~r~uitgezet~s~",

    -- Locale settings
    ["locale_digit_grouping_symbol"] = ",",
    ["locale_currency"] = "€%s",

    -- Weapons

    -- Melee
    ["weapon_dagger"] = "Dolk",
    ["weapon_bat"] = "Knuppel",
    ["weapon_battleaxe"] = "Gevechtsbijl",
    ["weapon_bottle"] = "Fles",
    ["weapon_crowbar"] = "Koevoet",
    ["weapon_flashlight"] = "Zaklamp",
    ["weapon_golfclub"] = "Golfclub",
    ["weapon_hammer"] = "Hamer",
    ["weapon_hatchet"] = "Bijl",
    ["weapon_knife"] = "Mes",
    ["weapon_knuckle"] = "Boksbeugel",
    ["weapon_machete"] = "Machete",
    ["weapon_nightstick"] = "Wapenstok",
    ["weapon_wrench"] = "Pijpsleutel",
    ["weapon_poolcue"] = "Biljart Keu",
    ["weapon_stone_hatchet"] = "Steenbijl",
    ["weapon_switchblade"] = "Stiletto",

    -- Handguns
    ["weapon_appistol"] = "AP-pistool",
    ["weapon_ceramicpistol"] = "Keramische pistool",
    ["weapon_combatpistol"] = "Gevechtspistool",
    ["weapon_doubleaction"] = "Revolver met dubbele actie",
    ["weapon_navyrevolver"] = "Marine Revolver",
    ["weapon_flaregun"] = "Noodsignaalpistool",
    ["weapon_gadgetpistol"] = "Gadgetpistool",
    ["weapon_heavypistol"] = "Zwaar pistool",
    ["weapon_revolver"] = "Zware revolver",
    ["weapon_revolver_mk2"] = "Zware revolver MK2",
    ["weapon_marksmanpistol"] = "Marksman-pistool",
    ["weapon_pistol"] = "Pistool",
    ["weapon_pistol_mk2"] = "Pistool MK2",
    ["weapon_pistol50"] = "Pistool .50",
    ["weapon_snspistol"] = "SNS-pistool",
    ["weapon_snspistol_mk2"] = "SNS-pistool MK2",
    ["weapon_stungun"] = "Taser",
    ["weapon_raypistol"] = "Up-N-Atomizer",
    ["weapon_vintagepistol"] = "Vintage Pistool",

    -- Shotguns
    ["weapon_assaultshotgun"] = "Aanvalsgeweer",
    ["weapon_autoshotgun"] = "Automatisch jachtgeweer",
    ["weapon_bullpupshotgun"] = "Bullpup Shotgun",
    ["weapon_combatshotgun"] = "Gevechtsgeweer",
    ["weapon_dbshotgun"] = "Dubbelloops jachtgeweer",
    ["weapon_heavyshotgun"] = "Zwaar jachtgeweer",
    ["weapon_musket"] = "Musket",
    ["weapon_pumpshotgun"] = "Pompgeweer",
    ["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
    ["weapon_sawnoffshotgun"] = "Afgezaagd jachtgeweer",

    -- SMG & LMG
    ["weapon_assaultsmg"] = "Aanval SMG",
    ["weapon_combatmg"] = "Gevecht MG",
    ["weapon_combatmg_mk2"] = "Combat MG MK2",
    ["weapon_combatpdw"] = "Combat PDW",
    ["weapon_gusenberg"] = "Gusenberg-veger",
    ["weapon_machinepistol"] = "Machinepistool",
    ["weapon_mg"] = "MG",
    ["weapon_microsmg"] = "Micro-SMG",
    ["weapon_minismg"] = "Mini-SMG",
    ["weapon_smg"] = "SMG",
    ["weapon_smg_mk2"] = "SMG MK2",
    ["weapon_raycarbine"] = "Onheilige Hellbringer",

    -- Rifles
    ["weapon_advancedrifle"] = "Geavanceerd geweer",
    ["weapon_assaultrifle"] = "Aanvalsgeweer",
    ["weapon_assaultrifle_mk2"] = "Aanvalsgeweer MK2",
    ["weapon_bullpuprifle"] = "Bullpup-geweer",
    ["weapon_bullpuprifle_mk2"] = "Bullpup-geweer MK2",
    ["weapon_carbinerifle"] = "Kabinet geweer",
    ["weapon_carbinerifle_mk2"] = "Kabinet geweer MK2",
    ["weapon_compactrifle"] = "Compact geweer",
    ["weapon_militaryrifle"] = "Militair geweer",
    ["weapon_specialcarbine"] = "Speciale karabijn",
    ["weapon_specialcarbine_mk2"] = "Speciale karabijn MK2",

    -- Sniper
    ["weapon_heavysniper"] = "Zware sluipschutter",
    ["weapon_heavysniper_mk2"] = "Zware Sniper MK2",
    ["weapon_marksmanrifle"] = "Schuttersgeweer",
    ["weapon_marksmanrifle_mk2"] = "Schuttersgeweer MK2",
    ["weapon_sniperrifle"] = "Sniper Rifle",

    -- Heavy / Launchers
    ["weapon_compactlauncher"] = "Compacte Launcher",
    ["weapon_firework"] = "Vuurwerkstarter",
    ["weapon_grenadelauncher"] = "Granaatwerper",
    ["weapon_hominglauncher"] = "Homing Launcher",
    ["weapon_minigun"] = "Minigun",
    ["weapon_railgun"] = "Spoorgeweer",
    ["weapon_rpg"] = "Raketwerper",
    ["weapon_rayminigun"] = "Weduwemaker",

    -- Criminal Enterprises DLC
    ["weapon_metaldetector"] = "Metaal Detector",
    ["weapon_precisionrifle"] = "Precisiegeweer",
    ["weapon_tactilerifle"] = "Service Carbine",

    -- Drug Wars DLC
    ["weapon_candycane"] = "Snoep stok",
    ["weapon_acidpackage"] = "LSD pakket",
    ["weapon_pistolxm3"] = "WM 29 Pistool",
    ["weapon_railgunxm3"] = "Railgun",

    -- Thrown
    ["weapon_ball"] = "Honkbal",
    ["weapon_bzgas"] = "BZ-gas",
    ["weapon_flare"] = "Flare",
    ["weapon_grenade"] = "Granaat",
    ["weapon_petrolcan"] = "Jerrycan",
    ["weapon_hazardcan"] = "Gevaarlijke jerrycan",
    ["weapon_molotov"] = "Molotovcocktail",
    ["weapon_proxmine"] = "Nabijheidsmijn",
    ["weapon_pipebomb"] = "Pijpbom",
    ["weapon_snowball"] = "Sneeuwbal",
    ["weapon_stickybomb"] = "Kleefbom",
    ["weapon_smokegrenade"] = "Traangas",

    -- Special
    ["weapon_firebluser"] = "Brandblusser",
    ["weapon_digiscanner"] = "Digitale scanner",
    ["weapon_garbagebag"] = "Vuilniszak",
    ["weapon_handcuffs"] = "Handboeien",
    ["gadget_nightvision"] = "Nachtzicht",
    ["gadget_parachute"] = "parachute",

    -- Weapon Components
    ["component_knuckle_base"] = "basismodel",
    ["component_knuckle_pimp"] = "de pooier",
    ["component_knuckle_ballas"] = "de ballen",
    ["component_knuckle_dollar"] = "de Hustler",
    ["component_knuckle_diamond"] = "de rots",
    ["component_knuckle_hate"] = "de Hater",
    ["component_knuckle_love"] = "de minnaar",
    ["component_knuckle_player"] = "de speler",
    ["component_knuckle_king"] = "de koning",
    ["component_knuckle_vagos"] = "de Vagos",

    ["component_luxary_finish"] = "luxe wapenafwerking",

    ["component_handle_default"] = "standaard handvat",
    ["component_handle_vip"] = "VIP-handvat",
    ["component_handle_bodyguard"] = "bodyguard-handvat",

    ["component_vip_finish"] = "VIP Finish",
    ["component_bodyguard_finish"] = "bodyguard Finish",

    ["component_camo_finish"] = "digitale camouflage",
    ["component_camo_finish2"] = "penseelstreek camouflage",
    ["component_camo_finish3"] = "bos camouflage",
    ["component_camo_finish4"] = "schedel camouflage",
    ["component_camo_finish5"] = "sessanta Nove camouflage",
    ["component_camo_finish6"] = "perseus camouflage",
    ["component_camo_finish7"] = "luipaard camouflage",
    ["component_camo_finish8"] = "zebracamouflage",
    ["component_camo_finish9"] = "geometrische camouflage",
    ["component_camo_finish10"] = "boom camouflage",
    ["component_camo_finish11"] = "patriottische camouflage",

    ["component_camo_slide_finish"] = "digitale diacamouflage",
    ["component_camo_slide_finish2"] = "penseelstreek Dia Camo",
    ["component_camo_slide_finish3"] = "bos Slide camouflage",
    ["component_camo_slide_finish4"] = "schedelschuifcamouflage",
    ["component_camo_slide_finish5"] = "sessanta Nove Dia camouflage",
    ["component_camo_slide_finish6"] = "perseus diacamouflage",
    ["component_camo_slide_finish7"] = "luipaard Slide camouflage",
    ["component_camo_slide_finish8"] = "zebra Slide camouflage",
    ["component_camo_slide_finish9"] = "geometrische diacamouflage",
    ["component_camo_slide_finish10"] = "boom Slide camouflage",
    ["component_camo_slide_finish11"] = "patriottische diacamouflage",

    ["component_clip_default"] = "standaard magazijn",
    ["component_clip_extended"] = "uitgebreid magazijn",
    ["component_clip_drum"] = "drum magazijn",
    ["component_clip_box"] = "box magazijn",

    ["component_scope_holo"] = "holografisch bereik",
    ["component_scope_small"] = "klein bereik",
    ["component_scope_medium"] = "gemiddeld bereik",
    ["component_scope_large"] = "groot bereik",
    ["component_scope"] = "gemonteerde scope",
    ["component_scope_advanced"] = "geavanceerd bereik",
    ["component_ironsights"] = "ironsights",

    ["component_suppressor"] = "suppressor",
    ["component_compensator"] = "compensator",

    ["component_muzzle_flat"] = "platte mondingsrem",
    ["component_muzzle_tactical"] = "tactische mondingsrem",
    ["component_muzzle_fat"] = "fat-end mondingsrem",
    ["component_muzzle_precision"] = "precisie mondingsrem",
    ["component_muzzle_heavy"] = "zware mondingsrem",
    ["component_muzzle_slanted"] = "schuine mondingsrem",
    ["component_muzzle_split"] = "gespleten mondingsrem",
    ["component_muzzle_squared"] = "kwadraat mondingsrem",

    ["component_flashlight"] = "zaklamp",
    ["component_grip"] = "grip",

    ["component_barrel_default"] = "standaard handvat",
    ["component_barrel_heavy"] = "zware handvat",

    ["component_ammo_tracer"] = "tracermunitie",
    ["component_ammo_incendiary"] = "brandgevaarlijke munitie",
    ["component_ammo_hollowpoint"] = "hollowpoint munitie",
    ["component_ammo_fmj"] = "fMJ-munitie",
    ["component_ammo_armor"] = "pantser piercing munitie",
    ["component_ammo_explosive"] = "pantserpiercing brandgevaarlijke munitie",

    ["component_shells_default"] = "standaard shells",
    ["component_shells_incendiary"] = "draken ademschelpen",
    ["component_shells_armor"] = "stalen Buckshot Shells",
    ["component_shells_hollowpoint"] = "flechette schelpen",
    ["component_shells_explosive"] = "explosieve slakkenhuizen",

    -- Weapon Ammo
    ["ammo_rounds"] = "ronde(n)",
    ["ammo_shells"] = "huls/(zen)",
    ["ammo_charge"] = "charge",
    ["ammo_petrol"] = "liters brandstof",
    ["ammo_firework"] = "vuurwerkpijl(en)",
    ["ammo_rockets"] = "raket(ten)",
    ["ammo_grenadelauncher"] = "granaat(en)",
    ["ammo_grenade"] = "granaat(en)",
    ["ammo_stickybomb"] = "bom(men)",
    ["ammo_pipebomb"] = "bom(men)",
    ["ammo_smokebomb"] = "bom(men)",
    ["ammo_molotov"] = "cocktail(s)",
    ["ammo_proxmine"] = "mijn(en)",
    ["ammo_bzgas"] = "blik(ken)",
    ["ammo_ball"] = "bal(len)",
    ["ammo_snowball"] = "sneeuwbal(len)",
    ["ammo_flare"] = "flare(s)",
    ["ammo_flaregun"] = "flare(s)",

    -- Weapon Tints
    ["tint_default"] = "standaard skin",
    ["tint_green"] = "groene skin",
    ["tint_gold"] = "goude skin",
    ["tint_pink"] = "roze skin",
    ["tint_army"] = "legerprint",
    ["tint_lspd"] = "blauwe skin",
    ["tint_orange"] = "oranje skin",
    ["tint_platinum"] = "platina skin",
    -- MK2 Weapon Tints
    ["tint_classic_black"] = "klassiek zwart",
    ["tint_classic_gray"] = "klassiek grijs",
    ["tint_classic_two_tone"] = "klassiek twee-tonig",
    ["tint_classic_white"] = "klassiek wit",
    ["tint_classic_beige"] = "klassiek beige",
    ["tint_classic_green"] = "klassiek groen",
    ["tint_classic_blue"] = "klassiek blauw",
    ["tint_classic_earth"] = "klassieke aarde",
    ["tint_classic_brown_black"] = "klassiek bruin zwart",
    ["tint_contrast_red"] = "contrast rood",
    ["tint_contrast_blue"] = "contrast blauw",
    ["tint_contrast_yellow"] = "contrast geel",
    ["tint_contrast_orange"] = "contrast oranje",
    ["tint_bold_pink"] = "gedurfde roze",
    ["tint_bold_purple_yellow"] = "gedurfde paarse geel",
    ["tint_bold_orange"] = "gedurfde oranje",
    ["tint_bold_green_purple"] = "gedurfde groene paarse",
    ["tint_bold_red_feat"] = "gedurfde rode feat",
    ["tint_bold_green_feat"] = "gedurfde groene feat",
    ["tint_bold_cyan_feat"] = "gedurfde cyaan feat",
    ["tint_bold_yellow_feat"] = "gedurfde gele feat",
    ["tint_bold_red_white"] = "gedurfde rode witte",
    ["tint_bold_blue_white"] = "gedurfde blauwe witte",
    ["tint_metallic_gold"] = "metallisch goud",
    ["tint_metallic_platinum"] = "metallisch platina",
    ["tint_metallic_gray_lilac"] = "metallisch grijs lila",
    ["tint_metallic_purple_lime"] = "metallisch paarse limo",
    ["tint_metallic_red"] = "metallisch rood",
    ["tint_metallic_green"] = "metallisch groen",
    ["tint_metallic_blue"] = "metallisch blauw",
    ["tint_metallic_white_aqua"] = "metallisch wit aqua",
    ["tint_metallic_red_yellow"] = "metallisch rood geel",
}
